Halls of Power Part I The New Gods have arrived! Darkseid's son, Kalibak, and the villainous Mantis have called upon the agents of Darkseid to delve beneath the surfaces of New Genesis and Apokolips to help them retrieve powerful ancient relics for a dark purpose. The heroic Mister Miracle and fierce Big Barda have assembled a force together in an effort to stop them. Look for “The New Gods” in your Mission Journal to assist them in their epic venture. Mister Miracle and his team are waiting in the Watchtower, while Kalibak and his minions can be found in the Hall of Doom. Combat Rating: 100 New 4 Player Content! Players receive two new pieces of 4 player content for Tier 6. Alert • League Hall: Security Breach o Parademons or Bugs are pouring out of Boom Tubes and attacking Hero and Villain League Halls. What do these powerful foes seek? Are they testing our strength, or is there more to it? Open your On Duty Menu and look for the new Alert under Tier 6 of the 4 Player Tab. Combat Rating: 100 Operation • Intergang Crime Wave o Intergang is using high-tech weaponry to create havoc in Metropolis and steal a fortune from the financial district. Heroes and Villains alike find themselves clashing with Intergang – either to thwart their plans or stab them in the back and steal the gold for themselves! Open your On Duty Menu and look for the new Operation under Tier 6 of the 4 Player Tab. Combat Rating: 100 New 8 Player Content! Players receive two new pieces of 8 player content for Tier 6. Operation • Artifacts from the Past o The plot thickens as the Dreggs begin attacking League Halls on Earth. How are they using Boom Tubes, and why are these mindless husks of the Old Gods organizing an attack? Someone else must be behind this! You will travel to your allies’ Home world and discover what is behind the attack and rescue a key ally from the clutches of the enemy. Open your On Duty Menu and look for the new Operation under Tier 6 of the 8 Player Tab. Combat Rating: 100 Raids • League Hall: Lockdown o Defend your League hall from an enemy force bent on retrieving the Third World artifact now humming with power in your League’s Hall. Wave after wave of enemies will launch an assault, with powerful bosses and an epic last battle. This is one of the most challenging raids you will face in Halls of Power Part I! Open your On Duty Menu and look for the new Raid under Tier 6 of the 8 Player Tab. Combat Rating: 100 • Necropolis: Relics of Urgrund o Travel to your New God allies’ home world and recover an artifact that has been located somewhere deep in the Necropolis on the planet. Hordes of Dreggs stand in your way, and in order to defeat them you will need to wield the awesome power of the Old Gods. Open your On Duty Menu and look for the new Raid under Tier 6 of the 8 Player Tab. Combat Rating: 100 New PvE Gear! Heroes and Villains each receive two new suit sets inspired by the denizens of the Fourth World. Hero suits are inspired by the Insect Empire of New Genesis and Villains suits are inspired by Darkseid’s shock troopers: the Parademons of Apokolips. All Halls of Power I gear drops are un-attuned New Base Items! Collect new base items by participating in Halls of Power Part I content, some of which inspired by New Gods and League Halls. New Collections & Feats! Earn new Collections and Feats awarding a total of six skill points by completing Halls of Power Part I content. Collections award new styles inspired by NPCs from the Halls of Power Part I content. New Character Select Background! Players can now select the Necropolis as their Character Select Background. Heroes get a New Genesis version while Villains get an Apokolips version. New to the Marketplace – Auras! Anything can be made definitely cooler by making it glow. Buy an Aura and you can glow too! New Slim and Standard Auras are now available in the Marketplace!